In subsequent variations like Jaws of the Lion, the plot is vastly improved and is expected to continue that trend with the upcoming release of Frosthaven. But for the digital version of Gloomhaven, the narrative is as thinly spread as ever. While the promise of story is strong, the story is copy and pasted from the original iteration of the board game. Gloomhaven is the exact opposite experience. Dragon Age: Origins is a great example where I didn’t care for the gameplay experience but absolutely loved the world building and narrative. I typically find that the gameplay in fantasy RPGs hold my attention much less than the story itself. What they discover in the Barrow sends our beloved mercs on an unwilling journey to save Gloomhaven from the hidden machinations of cults and bandits alike. With the promise of a fortune for a small feat, your party packs up their belongings and heads to The Black Barrow. Bandits stole something valuable from her and she’s hired your group of mercenaries to retrieve it for her in exchange for a massive payday. What begins as a normal night of drinking and seeking work at the Sleeping Lion tavern turns into a sprawling adventure when the wealthy merchant Jekserah approaches you with a simple job. In Gloomhaven, players take on the role of up to four mercenaries-for-hire in the titular city of Gloomhaven. But now with the full launch of the campaign and a more stable multiplayer mode, Gloomhaven can be enjoyed as the fully cooperative story the original board game was. Well before the full launch of Gloomhaven 1.0 on October 20th, I managed to sink two hundred fifty three hours into the Guildmaster mode alone. Little did any of us know that there would be a lot of time to play through the gaming backlog in 2020. I was thrilled when when they announced Gloomhaven Digital back in 2018 and I jumped into Early Access on Steam as soon as it was available. I have personally put more hours than I can count into the board game and its various expansions and standalones like Gloomhaven: Forgotten Circles and Gloomhaven: Jaws of the Lion, and even more time into customizing my copy (which has been painted in greater detail ever since). If you’re looking for a campaign style game, a dungeon crawler, or a puzzle game, Gloomhaven hits all those notes in a unique way that it’s critical acclaim and several years as the top rated game of all time on Board Game Geek. Gloomhaven is a bulky, cost inefficient, monster of a board game that most people never finish, but it’s worth every cent.
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